Implement Flashmania racing game in TypeScript
Takeaway: I'd note upfront that the workspace might already contain a partially-built project so the agent checks git history before assuming a greenfield build.
3 sessions on webaudio with a coding agent: the agent failed at least once in 3, and 0 finished without a human stepping in.
Takeaway: I'd note upfront that the workspace might already contain a partially-built project so the agent checks git history before assuming a greenfield build.
Takeaway: Next time I'd start by telling the agent up front that the repo has a dirty worktree with deleted files, so it doesn't burn a turn getting blocked and asking me to choose a recovery path.
Takeaway: I'd start the same way — one big spec prompt covering geometry, audio, customization and the full raid loop — since the agent could carry that end-to-end without hand-holding.